Walkthrough. All information in this walkthrough happens to be replaced and deprecated by other things about this wiki.

Walkthrough. All information in this walkthrough happens to be replaced and deprecated by other things about this wiki.

All information in this walkthrough has become deprecated and replaced by other products about this wiki.

1: Game Mechanics

Significant: free actions suggest which they do not advance some time consequently do not reduce your requirements or go characters, they all are as soon as each day. Some actions have expenses Bongacams associated with them, need things, demand a level that is certain of or can simply be used in a few seasons. Day also, locations vary per time of

1.1: requirements You’ve got 4 requirements: power, hunger, grooming and fun

Energy is refilled by either: • resting, my bed room, quicker with all the luxury bed purchased at the shopping center); • beverage a coffee, home, as soon as each day, free action; • using a rest, workplace, free action; • Drinking a power beverage, bakery: 25$, consumable, it is possible to just take in one coffee each day, using a rest matters as coffee.

Hunger is filled by either: • Have a meal, kitchen; • Eat a hotdog, shopping shopping mall, 5$; • Eat a hamburger, pub, 25$; • Eating a pastry, bakery, $ 25$, consumable.

Grooming can be refilled by: • going for a bath into the restroom, at reduced amount of friendness your housemates will perhaps not enable you into the restroom alongside using them; • Eating a mint candy, bakery, 25$, consumable.

Fun could be refilled by • watching television, family room; • Playing videogames, after buying or being gifted the z-box; • Enjoy a game title, arcade, 15$; • Take some slack, office; • Reading the enjoyable guide, bookstore, 25$; • viewing a film, movie theatre, 10$; • Masturbate, living room, free action, requires under yellowish fun; • Complimenting/kissing the girls

If one of one’s requirements is below 5 it’s going to block a little level of actions, if for example the needs have been in yellow (3 or below) they will block much of your actions, in case your requirements come in red (0) they will certainly block every little thing except the standard of actions (resting, consuming and solving whatever need is in red).

1.2: characteristics You’ve got 3 characteristics:

Knowledge: escalates the amount of cash you obtain from working, the sheer number of subjects you can talk you get a new one every 10 levels) and prerequisite for options in events about(you start with 2 and. Increase knowledge by: • Thinking hard, park, only if your entire requirements are above 5, 50% chance; • Reading an understanding guide, book store, 100$, free action; • Study, university, 3h, 25$; • Buying the information device, shopping mall, 200$, perhaps maybe not assured each night; • additionally increased by using specific clothing

Fitness: increases your power level and necessity for choices in activities and desire that is gaining Sasha. Increase fitness by: • Do push-ups your room, only if all your valuable requirements are above 5, 50% possibility; • Swim, pool just springtime and summer season, requires suit that is bathing • decide on a run, park, calls for sport garments; • Light training, fitness center, calls for sport clothing; • Heavy training, fitness center, calls for sport clothing; • purchasing the physical physical fitness device, mall, 200$, maybe perhaps perhaps not assured each night; • additionally increased by putting on particular clothes• additionally increased by putting on particular clothing

Charm: decreases the possibility of offering a compliment that is bad prerequisite for options in occasions Increase charm by: • Practice message restroom, only once your entire requirements are above 5, 50% opportunity; • Sunbath, pool, just springtime and summer season; • obtain a haircut, shopping center, 50$; • Party, nightclub (15$), 50$; • Reading the charm guide, bookstore, 100$; • purchasing the charm machine, mall, 200$, perhaps maybe maybe not assured every evening; • additionally increased by using specific garments

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